DETAILED NOTES ON STARCRAFT

Detailed Notes on starcraft

Detailed Notes on starcraft

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StarCraft improved upon its predecessor Warcraft II, which featured two very similar playable factions, by introducing asymmetry concerning the models and systems available to its three races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered in the lesser-recognised 1996 SSI launch War Wind. The unit varieties available to each race determine its racial identification. The Protoss 격투기 can area potent and expensive warriors and equipment, when the Zerg rely on sheer numbers and velocity to overwhelm their opponents.

A problem through improvement was that at this time in time, game studios have been beginning to use 3D graphics, when Blizzard nonetheless hand-drew their styles.

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